Session 18 Notes

Well, you found Friedrich….very dead, appeared as though he had been chased and hunted down by a group of at least four attackers. From what you could tell of the forensics, the attackers wore rustic hunting gear mixed with heavier orcish armor, or that some were in light tracker wear and others weren’t. The dead priest was no longer in possession of the Amulet of Helm that Friar Phil claimed he was bearing. According to the man’s body, which Val raised to ask questions, the amulet of helm “holds Helm’s grace.” Hmm, mysterious...

You found a set of tracks heading north along the border with neverwinter wood, and Dungar decided to follow them. Kibbeth was sent along, with Val riding shotgun behind her eyes (unbeknownst to Dungar). The party was separated for the rest of the day. Team wagon - Val, Gladys, Yglesia, Bill, Bruenor, Thorne

Some Gladys and Thorne spatting, yglesia and Bill trying to get Bruenor to shut up. Relationship seems to rapidly worsen, as open death threats are made against the dwarf. They decide to keep going till about 6pm before making camp.

Once at camp, Bruenor, finally tired of the insults and abuse, calls a Holmgang - a battle of wit and insults—against Bill. And totally rocks him. Thorne takes him on for round two and also loses. They are putting ice on their burns when dungar finally makes his way back to camp. Yglesia Val and Gladys are high as kites, having watched the entertainment by the fire. Scout team - Dungar and Kibbeth Dungar and kibbeth discover a trail sign, it looks like the group has split, there are maybe two or three tracks and the fourth has split off. They find a dead orc body in the woods. There’s nothing nearby, that they can sense. The orc looks shocked, not scared. As though something happened. It was killed with a bloody strike, like rage, not clean and calculated.

Hears a bird call, a bird that shouldn’t belong there. He takes out his horn and blows some fanfare from home. There’s an answering call, but nothing more. He shouts out that he comes in peace, but there’s no answer. Still silence after another call. The forest sounds come back, as whatever was there has vanished without a trace.

Dungar casts sending to Rural. Just like last time, there’s nothing on the other end.

Searches the body, doesn’t find anything identifying. The trail has gone cold. Dungar uses the tattoo to contact val “found another body but lost the trail, we’re heading back toward you. I can catch up, but I assume you can pop kibbeth. See you soon.” Once back together, the party has some drinks with Bruenor and pretends that they just say they’re going to kill someone as a joke. Which then led to deciding their band should be called The Killers. Since she’s traveling with them to the city, Gladys takes on a codename as well: Artemis.

In reflecting on his adventure, the party concludes that Dungar couldn’t have been tracking Ashmadai, because they probably would’ve killed him. Watches are called, and the party settles in for the night.

While on her watch, Thorne has a reallly weird vision/dream/possession event, with a new voice joining that of the mysterious notebook. It claimed that she was not alone in the world, just lost, and that she would soon have a choice to make. The voice told her to seek it out in Luskan for answers. After the vision passes, Thorne proceeds to just mainline drugs for the rest of the night. Val contacted her mother during her watch, didn’t learn much but was told to keep close watch over her heritage.

Gil’s watch featured some deep musings about his origin.

As the sun rose, the party got themselves together and back on the road. Bruenor gave Dungar a warning about Luskan, and about the lies Bill is telling about clan steelshield. Thorne dyes Gladys’ hair purple so she can fit in to their gang/cult/band.

Just as the sun is tipping rom its highest point toward descent, around 2pm, YGLESIA’S EGG HATCHES!!

It’s ugly as fuck. Thorne whispers “It’s….beautiful!”

End session.