Session 21 Notes

DM RECAP
After your run-in with the Dragon Beach gangsters, you decide to give the encounter another shot. Upon your return, you attempted to shake down the gangsters, pretending to be higher ups. After a tense interaction, you "agreed" to do a job for them, hopefully preserving your safety and reputation with House Suljack - the chief pirating officers of Luskan. The terms were that you will shake down a merchant for them, in return for a “cut” of the proceeds and introduction to on of the Suljack bosses.

Job: Kidnap Maleron the Merchant

You head back into Luskan proper, stopping by a “bath house” recommended by the ever enterprising Tiny Tim. After cleaning his beard and getting a new braid, The Drill reintroduces himself as “Drilldeaux”

On the way to the market, you meet a young man named Finley, a new accolyte at the Host Tower. Very pleasant, despite the hard run-in between him and Val that prompted the interaction.

You saw the Prisoner’s Carnival, very bleak and violent place. Shudders. The market itself has a whole bunch of goods, and is frequented by numerous performers. The Drill and Dungar interact with a juggler who tells them a bit about the market. Bruenor might well be in the Miramar district, which houses the Dwarves Enclave.

You finally meet Maleron in his stall, where the funky old man points out that Val is missing something precious. DUN DUN DUN.