Session 20 Notes

After days on the road, the noises breaching the thin walls of the mangled mongrel make for a rather rude awakening. Rough voices of washer women, dock workers, and other denizens of the slum area echo in the streets. You can hear the ships bells ringing through the air as the port city comes to life…and death. death cry yeah, Luskan is awake alright.

After getting yourselves together, letter writing to mom, feeding the baby bird, figuring out if Thorne is ok (SHE’S FINE), you realize Gladys is missing.

No fear, she’s just been conscripted into kitchen service after getting caught attempting to steal food in the night. Laslinn will keep an eye on her and teach her some work ethic while you are running around the city. The not-so-kindly barkeep runs a breakfast service for the poor children of the Alley, what a lady. Oh also, Thorne is terrified of children.

You leave the bar and gladys behind with light chaos (and no breakfast), and are trying to figure out how to get to the market/next steps when a chamber pot is slopped all over Val Dungar and The Drill. Welp.

Decision is made to go to Dragon Beach (a notoriously dangerous part of the city) to take a quick dip in the ocean. You get there, and immediately trip into some gang activity. You heard something about “moving product” and “kill the boy” before ending up in a bit of a brawl with some gangsters wearing the House Suljack colors. Thorne kills Bob, employee of the month, before you beat a hasty retreat.

Welcome to Luskan!